SV-37 / SERVICES
See and test your product before it is built
Changing a design costs little. Changing built software costs a lot.
Changing a design costs little. Changing built software costs a lot. Wireframes and prototypes let you explore structure and flow cheaply, show stakeholders what is being proposed and test it with real users before engineering starts. They turn abstract requirements into something everyone can react to.
What’s included
- User flow and information architecture mapping
- Low-fidelity wireframes to settle structure and content priority
- High-fidelity, clickable prototypes in Figma that feel like the real product
- Usability testing of prototypes with target users
- Stakeholder walkthroughs and structured feedback rounds
- Annotated specifications for developers and acceptance criteria
- Prototype variants to compare alternative approaches
Best for
Product ideas needing validation, funded projects that must justify scope, and teams aligning many stakeholders.
How we work
- Map flows. 2) Wireframe structure. 3) Build an interactive prototype. 4) Test, refine and document.
What you receive
Wireframes, clickable prototype, test findings and developer specifications.
The result
Agreement on what to build, and confidence that users can use it.
Frequently asked questions
How realistic can a prototype be?
Realistic enough to test tasks and impress investors, without the cost of full development.
Can prototypes help with funding or approvals?
Yes, they communicate vision far better than documents.